Lead Product Designer · Inked Studio
Mobile + Web App · Attendee Experience · 2025
Redefining how people discover, trust, and attend events in Kenya.
KE Events is a dual-platform events discovery and management app built to close the gap between organizers and attendees in Kenya. This case study covers the attendee side, where people discover, register for, and stay updated on events that match their interests, in real time.
As the lead designer, I ran the process end to end — research, journey mapping, high-fidelity design, and prototyping — working closely with Inked Studio's development team to build something that felt functional, social, and culturally right for Kenya's fast-growing creative and tech scene.
Attendees were facing scattered event information across social platforms, difficulty trusting whether an event was even legitimate, complicated ticketing and payment flows, and little real-time communication when something changed — a venue shift, a delayed start.
The goal: a centralized, reliable, engaging experience that simplifies discovery and participation, and builds trust through verified organizers and live updates.
Fifteen regular event-goers interviewed, plus a survey of over fifty participants across Nairobi and Mombasa.
Instead of extensive low-fidelity wireframes, I moved directly into high-fidelity layouts based on early sketches and the research above. That let me iterate faster on real content and structure, test hierarchy and color in real time, and validate usability and emotional appeal early — important for a product where visual fidelity communicates trust and excitement, not just function.
Refining with feedback from early testers, the interface settled into a bright but minimal UI reflecting Kenyan vibrancy, a consistent visual language for verified organizers, seamless ticketing, and a strong emphasis on social validation and credibility.
Moving straight into high-fidelity exploration helped me see the impact early, but it also reinforced the value of keeping validation loops tight, designing with real content to guide hierarchy, and thinking beyond features — toward experiences that reflect culture and emotion, not just clean interfaces.