Hope. SEL. WORKS
2024 — 2026

Product designer — Digital products & systems — Nairobi, Kenya

Four years designing products, building design systems, and scaling teams from startup to multi-product environments.

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Form — No.12
"The interface is the only part of the system anyone forgives."
study, 1998
PANTONE 802 C
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Process

  1. 01
    Talk to real users
    Interviews and surveys before pixels. The insight that matters is usually the one nobody asked for.
  2. 02
    Define the problem
    Turn scattered frustrations into one sentence worth solving.
  3. 03
    Design in high fidelity
    Real content, real hierarchy, early. It surfaces what wireframes hide.
  4. 04
    Test, then refine
    Put it in front of the people it's for, and let their reactions rewrite the interface.

About

Four years designing products and design systems. Led design direction across fintech and edtech — corporate rigor when the work calls for it, creative exploration when it doesn't. Specialized in intuitive, user-centered solutions across web and mobile. Based in Kenya, available for freelance and full-time work.

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Writing — thoughts on design, out loud View all →
Extra Pixels — loose ends, not case studies View all →
SalesZen dashboard exploration
Meridian Design Studio web exploration
Focus and reward app concept